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Lammania Release Notes: Update 9 Patch 1
Welcome to the Lammania Release Notes for Dungeons & Dragons Online! These release notes were posted on Thursday, May 12th, 2011. Please note that these release notes are subject to change.
News & Notes
Of Special Note:
Crafting Beta
The crafting level cap has been increased to 75!
Deconstruction of items now grants players a small amount of crafting XP in the crafting school associated with the essences gained.
Deconstructing low tier effects on high-end loot will now return more reward essences.
The ingredient cost to create shards has been significantly lowered.
A maximum enchantment level of +5 now appears on all standard craftable item blanks. This level determines how much power a given item can hold when adding magical effects through crafting. The items can have their maximum enchantment level increased by crafting Shards of Potential.
Recipes exist in all three schools of crafting to create “Shards of Potential” of various strengths that can be applied to a crafting blank to increase its maximum enchantment level. Higher plus Shards of Potential are significantly more expensive to create than lower plus Shards of Potential.
Bound crafting shards are now Bound to Account instead of Bound to Character.
It is now possible to deconstruct crafting Shards using the Deconstruction Eldritch Device.
Crafting recipes will now display how much the minimum character level to equip an item will increase when the recipe is applied.
The names of essences have been changed for better standardization.
The "Vengeful Rage" mutation is now a prefix instead of a suffix.
Numerous treasure mutations have had their enchantment values lowered.
The Everbright Shard has been consolidated, and can be applied to either weapons or shields.
Items
Mineral II greensteel items now have all of their expected effects.
Greensteel weapons that had both Icy Burst and Frost abilities, but lost their Frost ability, will now possess their Frost ability again.
Older arrow types that went mad with the release of Update 9 have now been made sane, and are back to their proper descriptions.
Crafted handwraps will now properly apply their to-hit and damage bonuses.
Bows, crossbows, and thrown weapons will now work properly with smiting, banishing, and disruption.
Several typos have been corrected in the description of disruption.
Races
Half-orc and half-elf males no longer use the female icon in the Who panel.
Skills, Feats, and Enhancements
Some enchantment-based effects that inadvertently affected raid bosses no longer do so.
Spells
The visual appearance of barkskin will no longer remain on characters after the effect wears off.
Solid Fog's reflex penalty now works on bosses and raid bosses, and has been fixed to apply the correct -5 penalty to creatures within the spell's area of effect.
Acid Fog's tool tip now states that enemies within its area of effect suffer a -4 penalty to Armor Class.
UI
When receiving a quest from an NPC, the yellow guidance arrows in the mini map now point at the correct dungeon entrance. Quest Journals correctly default to the most recently-bestowed quest instead of the alphabetical first on the list.
The Escape key can now be used to close Barter UI and Crafting UI windows.
The focus orb has been fixed for the Gnollish War Bow.
Other Changes
Fixed a bug where shadows were not displaying properly with DX10 and DX11.
Moving can now interrupt the /death command.