http://www.youtube.com/watch?v=yGS-8i3D3yg
ты ваще сам предложил такое накидать а я теперь еще и абибас
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http://www.youtube.com/watch?v=yGS-8i3D3yg
ты ваще сам предложил такое накидать а я теперь еще и абибас
Rngr8 Pal 6 Monk 6
Human tempest1 - Андид хантер 1 - Нинзя спай1 на шортсвордах?
РОГОСКИЛОВ НЕТ!!!!!11111111111
Тогда твоя хренота
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Ber
Level 20 Chaotic Neutral Human Male
(1 Fighter / 7 Rogue / 12 Ranger)
Hit Points: 310
Spell Points: 140
BAB: 18/18/23/2828
Fortitude: 16
Reflex: 17
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 25
Dexterity 14 18
Constitution 15 18
Intelligence 12 14
Wisdom 8 8
Charisma 8 8
Tomes Used
+1 Tome of Dexterity used at level 3
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 27
Bluff 3 5
Concentration 2 4
Diplomacy -1 -1
Disable Device 5 25
Haggle 3 16
Heal -1 -1
Hide 2 8
Intimidate -1 -1
Jump 8 11
Listen -1 -1
Move Silently 2 8
Open Lock 6 27
Perform n/a n/a
Repair 1 2
Search 5 25
Spot 3 22
Swim 4 7
Tumble 6 8
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Power Attack
Feat: (Human Bonus) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Dodge
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Diehard
Level 5 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Evasion
Level 6 (Ranger)
Feat: (Selected) Mobility
Level 7 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Fighter)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Spring Attack
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 10 (Rogue)
Skill: Balance (+3)
Skill: Disable Device (+2)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trap Sense
Level 11 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1.5)
Feat: (Automatic) Improved Wild Empathy
Level 12 (Ranger)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 13 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 14 (Ranger)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 15 (Ranger)
Skill: Balance (+1.5)
Skiill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 16 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Level 18 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Hamstring
Level 19 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Haggle (+5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 20 (Rogue)
Ability Raise: STR
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Haggle (+5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Rogue Assassin I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Improved Hide I
Enhancement: Improved Hide II
Enhancement: Improved Move Silently I
Enhancement: Improved Move Silently II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Wand and Scroll Mastery I
Enhancement: Rogue Wand and Scroll Mastery II
А чо, там все фиты на тувипонфайтинг берутся автоматом? Если да - то нах декса?
Для доджа, хуеджа, мобилити и прочих бесполезных фитов, которые требуются на темпеста.
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 Lawful Good Human Female
(6 Fighter / 2 Rogue / 12 Ranger)
Hit Points: 362
Spell Points: 140
BAB: 19/19/24/2929
Fortitude: 17
Reflex: 16
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 14 18
Constitution 16 19
Intelligence 14 16
Wisdom 8 10
Charisma 10 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 22
Bluff 4 6
Concentration 3 5
Diplomacy 4 6
Disable Device 6 27
Haggle 4 5
Heal -1 0
Hide 1 3
Intimidate 0 2
Jump 7 14
Listen -1 0
Move Silently 1 3
Open Lock 5 20
Perform n/a n/a
Repair 2 3
Search 6 28
Spot 3 23
Swim 3 8
Tumble 5 7
Use Magic Device 4 24
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Human Bonus) Dodge
Feat: (Selected) Toughness
Feat: (Past Life) Past Life: Ranger
Level 2 (Fighter)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Level 3 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Power Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Wild Empathy
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Diehard
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Spring Attack
Feat: (Selected) Toughness
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 9 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Disable Device I
Enhancement: Improved Search I
Enhancement: Improved Search II
Enhancement: Improved Spot I
Enhancement: Improved Spot II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Level 10 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)
Level 11 (Ranger)
Skkill: Disable Device (+1)
Skill: Open Lock (+1.5)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Wild Empathy
Level 12 (Ranger)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Fighter)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Level 14 (Fighter)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 15 (Ranger)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+3)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Evasion
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 17 (Ranger)
Skill: Balance (+2.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Level 18 (Ranger)
Skill: Balance (+1.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Hamstring
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest II
Enhancement: Fighter Toughness II
Level 19 (Fighter)
Skill: Balance (+1.5)
Skill: Disable Device (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Kensei Khopesh Mastery I
Enhancement: Fighter Kensei I
Enhancement: Racial Toughness III
Level 20 (Rogue)
Ability Raise: STR
Skill: Balance (+7)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Use Magic Device (+2)
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Fighter Strength II
Enhancement: Rogue Wand and Scroll Mastery I
Cha: 10 + 2 gb + 6 item + 2 tome = 20
UMD: 23 + (20-10)/2 cha bonus + 4 gh + 2 gl + 3 competence (шапка зайца или пояс из челленджей) = 23 + 5 + 4 + 2 + 3 = 37
Еще бы парочку скилов было бы мило...
В принципе нормально вроде получается, хп будет, ДД/Серч на уровне, хамстринг, немного лечения.
Лечение со свитка хила: 140 без бонусов к амплификации.
Вопрос:
ЗАЧЕМ эти билды, если это нужно исключительно для ПЛ рангера? О_О
Сделай 18/1/1 и не *би мозга себе.
А если нужно максимум полезности при условии саппортинга, то как насчёт чего нить вроде:
8рангер/6бард/6рог
(цифры взяты от балды)
Суть в смеси с бардом для пайкеро-полезности
(коей в любом случае будешь в партии с опытными экспофармерами)
12рангер/6бард/2рог
12рангер/7бард/1рог
10рангер/9бард/1рог
10рангер/8бард/2рог
Если тебе нужен только пастлайф, то и будь как стар: 16сорк/3рог/1файтер (или как там у него было?)
А то вы тут считаете какую-то чушь.
А по факту нужно:
- Трапы
- Выживать
- Чуток самохила
- Саппорт
ДПСа не будет В ЛЮБОМ СЛУЧАЕ.
Я бы так делал.
Суть в смеси с бардом для пайкеро-полезности
Причины:
1) ПЛ
2) Мне нужен ловушечник в партии
3) Барды с меньше, чем 8-ю уровнями несусветная хуйня.
4) Я сам бард.
А по факту нужно:
- Трапы
- Выживать
- Чуток самохила
- Саппорт
ДПСа не будет В ЛЮБОМ СЛУЧАЕ.
Я бы так делал.
Я тут где-то говорю, что это будет ДПС? По факту 6 файтера увеличат кол-во ХП, а следовательно выживаемость. И наносимый урон и атаку (да-да)
Что лучше по пастлайфам? 2 рангера или 1 ранегер и 1 сорка?
Вообще рангер наверно, но он тяжело на реинке идет, сорком куда проще.
Как человек, прокачавший артифишера до 20 левела и знающий как им играть, я бы рекомендовал всё-таки паст лайф сорка. Ну да, +2 дамаги с репитера приятно, но ещё раз повторяю, артифишер не дпс, а саппорт. Куда полезнее для пати будет кинуть в толпу мобов тактикал детонейшен или покайтить их через блейд барьеры, когда бегаешь соло. Считаем дц: 10 база + 6 лвл + 15 (модификатор 40 инты для хэльфа) = 31 + 2 грейтер эвокейшн фокус (фиты) + 2 грейтер эвокейшн фокус (итем) + 1 паст лайф сорка = 36. Чем выше дц на эвокейшн, тем больше прибавки в дпсе от рун арма, не половина дамаги, потому что моб выкинул сейв от луцид дримса по вилл сейву или товенс хаммера по рефлексу, а фул дамага.
Berezka
Level 20 Chaotic Neutral Half-Elf Female
(20 Artificer)
Hit Points: 272
Spell Points: 1206
BAB: 15/15/20/2525
Fortitude: 10
Reflex: 11
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 16 20
Constitution 15 18
Intelligence 18 28
Wisdom 8 8
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 9
+3 Tome of Intelligence used at level 9
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 17
Bluff -1 1
Concentration 6 28
Diplomacy -1 1
Disable Device 8 33
Haggle 1 24
Heal -1 0
Hide 3 6
Intimidate -1 1
Jump -1 12
Listen -1 0
Move Silently 3 6
Open Lock 7 29
Perform n/a n/a
Repair 4 20
Search 8 33
Spot 3 23
Swim -1 1
Tumble 4 8
Use Magic Device 3 24
Level 1 (Artificer)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness
Level 2 (Artificer)
Level 3 (Artificer)
Feat: (Selected) Construct Essence
Level 4 (Artificer)
Feat: (Artificer Bonus) Point Blank Shot
Level 5 (Artificer)
Level 6 (Artificer)
Feat: (Selected) Rapid Shot
Level 7 (Artificer)
Level 8 (Artificer)
Feat: (Artificer Bonus) Maximize Spell
Level 9 (Artificer)
Feat: (Selected) Precise Shot
Level 10 (Artificer)
Level 11 (Artificer)
Level 12 (Artificer)
Feat: (Artificer Bonus) Quicken Spell
Feat: (Selected) Spell Focus: Evocation
Level 13 (Artificer)
Level 14 (Artificer)
Level 15 (Artificer)
Feat: (Selected) Greater Spell Focus: Evocation
Level 16 (Artificer)
Feat: (Artificer Bonus) Improved Precise Shot
Level 17 (Artificer)
Level 18 (Artificer)
Feat: (Selected) Empower Spell
Level 19 (Artificer)
Level 20 (Artificer)
Feat: (Artificer Bonus) Extend Spell
Enhancement:: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Artificer Improved Rune Arm Use IV
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Rune Arm Overcharge I
Enhancement: Artificer Rune Arm Overcharge II
Enhancement: Arcane Empowerment
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Repair Manipulation II
Enhancement: Repair Manipulation III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Enhancement: Repair Manipulation VI
Enhancement: Repair Manipulation VII
Enhancement: Artificer Energy of Creation I
Enhancement: Half-Elf Rogue Dexterity I
Enhancement: Artificer Intelligence I
Enhancement: Artificer Wand and Scroll Mastery I
Enhancement: Artificer Wand and Scroll Mastery II
Или так и дропнуть Construct Essence, что взять вместо него?
Enhancement:: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Artificer Improved Rune Arm Use IV
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Rune Arm Overcharge I
Enhancement: Artificer Rune Arm Overcharge II
Enhancement: Arcane Empowerment
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Artificer Energy of Creation I
Enhancement: Half-Elf Rogue Dexterity I
Enhancement: Artificer Intelligence I
Enhancement: Artificer Wand and Scroll Mastery I
Enhancement: Artificer Wand and Scroll Mastery II
Enhancement: Artificer Wand and Scroll Mastery III
Enhancement: Artificer Wand and Scroll Mastery IV
Гитар, помогай. Энчаментов катастрофически не хватает артифу
Еще вопрос, нужен ли артифу экстендет?
+3 Tome of Dexterity used at level 9
+3 Tome of Intelligence used at level 9
Дальше не читал.
Дальше не читал.
А что не так?
В самом низу говорится про ML. Но кого это волнует?
Отредактировано Ushat (18.01.2012 14:49:20)
Окей, все прекрасно знают, что я блондинка.
Но дело не в этом, меня интересуют фиты и энхансы.
Level 3 (Artificer)
Feat: (Selected) Construct Essence
Зачем брать его так рано, когда нету ни квикена, ни реконстракта, ни энчей на репейр манипулейшн? Либо брать после 15го левела, когда откроется доступ к реконстракту, либо отказаться и сэкономить кучу энчей и хиляться со скроллов.
нужен ли артифу экстендет?
Нет, длительность баффов на оружие не увеличивает.
Энчаментов катастрофически не хватает артиф
Забей на прокачку рун армов до 15-17 левелов. На 15 я возьму реконстракт, 16 - дедли випонс. На 17м у меня будет блейд барьер и рун арм из мансарды (с -2 мл), вот тогда и прокачаю линейку форс манипулейшен 7/1/1.
почему у нас в гильдии Энхансы (улучшения) называют Энчантами (чарами) ?
Зачем брать его так рано
Взяла сейчас фит на собачку, просто его думаю поменять.
почему у нас в гильдии Энхансы (улучшения) называют Энчантами (чарами) ?
такая традиция, я уже за..бался поправлять
круть, че
Элитные дьяволы соло это сильно, согласен.
Berezka
Level 20 Chaotic Neutral Warforged Male
(20 Artificer)
Hit Points: 324
Spell Points: 1186
BAB: 15/15/20/2525
Fortitude: 12
Reflex: 10
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 16 19
Constitution 18 22
Intelligence 18 28
Wisdom 6 8
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 16
Bluff -2 0
Concentration 8 30
Diplomacy -2 0
Disable Device 8 34
Haggle 2 23
Heal -2 0
Hide 3 5
Intimidate -2 0
Jump -1 12
Listen -2 0
Move Silently 3 5
Open Lock 7 28
Perform n/a n/a
Repair 4 24
Search 8 34
Spot 2 23
Swim -1 1
Tumble n/a 6
Use Magic Device 2 28
Level 1 (Artificer)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Point Blank Shot
Level 2 (Artificer)
Level 3 (Artificer)
Feat: (Selected) Toughness
Level 4 (Artificer)
Feat: (Artificer Bonus) Rapid Shot
Level 5 (Artificer)
Level 6 (Artificer)
Feat: (Selected) Quicken Spell
Level 7 (Artificer)
Level 8 (Artificer)
Feat: (Artificer Bonus) Precise Shot
Level 9 (Artificer)
Feat: (Selected) Spell Focus: Evocation
Level 10 (Artificer)
Level 11 (Artificer)
Level 12 (Artificer)
Feat: (Selected) Greater Spell Focus: Evocation
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Level 13 (Artificer)
Level 14 (Artificer)
Level 15 (Artificer)
Feat: (Selected) Improved Precise Shot
Level 16 (Artificer)
Feat: (Artificer Bonus) Maximize Spell
Level 17 (Artificer)
Level 18 (Artificer)
Feat: (Selected) Toughness
Level 19 (Artificer)
Level 20 (Artificer))
Feat: (Artificer Bonus) Empower Spell
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Attack II
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Artificer Improved Rune Arm Use IV
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Rune Arm Overcharge I
Enhancement: Artificer Rune Arm Overcharge II
Enhancement: Racial Toughness I
Enhancement: Improved Use Magic Device I
Enhancement: Improved Use Magic Device II
Enhancement: Improved Use Magic Device III
Enhancement: Improved Use Magic Device IV
Enhancement: Kinetic Spellcasting I
Enhancement: Kinetic Spellcasting II
Enhancement: Kinetic Spellcasting III
Enhancement: Kinetic Spellcasting IV
Enhancement: Kinetic Spellcasting V
Enhancement: Kinetic Spellcasting VI
Enhancement: Deadly Kinetics I
Enhancement: Deadly Kinetics II
Enhancement: Deadly Kinetics III
Enhancement: Deadly Kinetics IV
Enhancement: Deadly Kinetics V
Enhancement: Deadly Kinetics VI
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Repair Manipulation II
Enhancement: Repair Manipulation III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Enhancement: Artificer Intelligence I
Enhancement: Artificer Intelligence II
Enhancement: Artificer Wand and Scroll Mastery I
Enhancement: Artificer Wand and Scroll Mastery II
Enhancement: Artificer Wand and Scroll Mastery III
Enhancement: Artificer Wand and Scroll Mastery IV
Enhancement: Warforged Constitution I
Warforged
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