Привет всем, нужен Ваш совет для первого персонажа ф2п.
Жизнеспособна ли эта фантазия на тему АА (28 CP)?
Mercury
Level 20 Chaotic Neutral Elf Male (2 Barbarian / 11 Ranger / 7 Wizard)
Hit Points: 200
Spell Points: 799
BAB: 16/16/21/2626
Fortitude: 17
Reflex: 20
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 18 30
Constitution 12 14
Intelligence 14 18
Wisdom 14 16
Charisma 8 8
Tomes Used
+1 Tome of Constitution used at level 1
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 20
Bluff -1 -1
Concentration 5 24
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 3
Hide 8 33
Intimidate -1 -1
Jump 3 20
Listen 2 5
Move Silently 8 33
Open Lock n/a n/a
Perform n/a n/a
Repair 2 4
Search 6 29
Spot 6 9
Swim -1 0
Tumble 6 20
Use Magic Device n/a n/a
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Focus: Ranged Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Barbarian)
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Level 3 (Barbarian)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Level 4 (Wizard)
Ability Raise: DEX
Feat: (Wizard Bonus) Mental Toughness
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Levvel 5 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 6 (Wizard)
Feat: (Selected) Luck of Heroes
Level 7 (Ranger)
Feat: (Automatic) Diehard
Level 8 (Wizard)
Ability Raise: DEX
Level 9 (Ranger)
Feat: (Selected) Eschew Materials
Level 10 (Wizard)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elemental
Level 12 (Wizard)
Ability Raise: DEX
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Wizard Bonus) Improved Mental Toughness
Level 13 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 14 (Wizard)
Level 15 (Ranger)
Feat: (Selected) Maximize Spell
Feat: (Automatic) Improved Wild Empathy
Level 16 (Wizard)
Ability Raise: DEX
Level 17 (Ranger)
Level 18 (Ranger)
Feat: (Selected) Great Fortitude
Feat: (Automatic) Evasion
Level 19 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 20 (Ranger)
Ability Raise: DEX
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Enhancement: Ranger Energy Resistence Boost I
Enhancement: Ranger Energy Resistence Boost II
Enhancement: Ranger Energy Resistence Boost III
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Willpower I
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Defense II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Elemental Manipulation III
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Devotion III
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Barbarian Constitution I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence IIВ результате:
►Приличный уровень атаки (Базовая BAB=16,5).
►Нулевой бонус от стр, но под яростью и личным бафом (4+4+2).
►Неплохой АС даже в робе с возможностью одеться в среднею (+10 декс, +2 от Cat's Grace, +4 Shield и +4 Barkskin весят все время) + фит Uncanny dodge.
►Средние сейвы, часть поднимается шмотом и бафами до жизнеспособного уровня. В наличии есть Evasion.
►хп ниже среднего, но под личным бафом и шмоткой можно поднять до приемлемого уровня.
►В два раза больше сп чем у одетого чистого рейнджера (должно хватить и на хилл, и на бафф, и на дамаг от фрост/фаер спеллов).
►Много бафов, чью полезность трудно переоценить.
►Можем слабо хилить.
►Отличный выбор вандов без проверки UMD.
►Есть спеллы на дамаг (Wall of Fire) и енчант на стрелы.
►Быстро бегаеми, ловко кувыркаемся и прыгаем.
Отредактировано Raven (25.05.2010 23:27:40)

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