Klarnar human sorc v5.2
Level 20 Neutral Good Human Male (во время ТРа я не буду ходить в рейды, но буду носить Holy Silver Great Sword of Pure Good ML.5)
(20 Sorcerer)
Hit Points: 242
Spell Points: 2081
BAB: 10/10/15/20
Fortitude: 15
Reflex: 10
Will: 16
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 9 12
Dexterity 9 12
Constitution 18 21
Intelligence 9 12
Wisdom 9 12
Charisma 18 29
Tomes Used (магазинный +3 to all)
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 12
Bluff 4 10
Concentration 8 28
Diplomacy 4 9
Disable Device n/a n/a
Haggle 4 9
Heal -1 1
Hide -1 1
Intimidate 4 15
Jump -1 2
Listen -1 1
Move Silently -1 1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 1
Search -1 1
Spot -1 1
Swim -1 1
Tumble 0 2
Use Magic Device 5 20
Notable Equipment
ГС 150 мана, конкордант, блинд имун, +6 WIS
Blue Dragonscale Robe
Крафт пояс CON +6 с лардж слотом на НР
Крафт браслеты STR +6
Крафт перчатки DEX +6 (во время TR FWS-а будут заменены на Gauntlets of Eternity)
Sustaining Symbiont
Silver Flame Talisman (Deathblock)
ГС 45 хп и хэви форт
Крафт кольцо Greater Necromancy Focus
Крафт кольцо Greater Evocation Focus с лардж слотом на ману
Feather Falling Boots of Resistance +5
Крафт main hand с Glaciation +66 (ice spell power +66 equipment bonus) swap на свитки (во время TR FWS-а будет заменен на ГС +6 DEX, +1 WIS, +2 WIS)
ГС Копех +6 CHA, +1 CHA, +2 CHA, Air Guard
Весь крафт. шмот ML 11.
Level 1 (Sorcerer)
Feat: (Selected) Empower Spell
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Human Bonus) Toughness
Enhancement: Flame Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 2 (Sorcerer)
Enhancement: Human Improved Recovery I
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Charisma I
Level 3 (Sorcerer)
Feat: (Selected) Maximize Spell
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Racial Toughness I
Enhancement: Flame Manipulation II
Level 4 (Sorcerer)
Enhancement: Combustive Spellcasting I
Enhancement: Deadly Flame I
Enhancement: Sorcerer Wand and Scroll Mastery I
Level 5 (Sorcerer)
Enhancement: Human Adaptability Charisma I
Enhancement: Flame Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 6 (Sorcerer)
Feat: (Selected) Spell Focus: Evocation
Enhancement: Sorcerer Fire Savant I
Level 7 (Sorcerer)
Enhancement: Sorcerer Improved Maximizing II
Level 8 (Sorcerer)
Enhancement: Sorcerer Improved Empowering II
Level 9 (Sorcerer)
Feat: (Selected) Heighten Spell
Enhancement: Racial Toughness II
Enhancement: Flame Manipulation IV
Enhancement: Flame Manipulation V
Level 10 (Sorcerer)
Enhancement: Sorcerer Charisma II
Level 11 (Sorcerer)
Enhancement: Combustive Spellcasting II
Enhancement: Combustive Spellcasting III
Enhancement: Deadly Flame II
Enhancement: Deadly Flame III
Level 12 (Sorcerer)
Feat: (Selected) Greater Spell Focus: Evocation
Enhancement: Sorcerer Fire Savant II
Enhancement: Deadly Flame IV
Enhancement: Flame Manipulation VI
Level 13 (Sorcerer)
Enhancement: Combustive Spellcasting IV
Enhancement: Flame Manipulation VII
Enhancement: Sorcerer Wand and Scroll Mastery II
Level 14 (Sorcerer)
Enhancement: Human Improved Recovery II
Level 15 (Sorcerer)
Feat: (Selected) Past Life: Arcane Initiate
Enhancement: Combustive Spellcasting V
Enhancement: Deadly Flame V
Enhancement: Storm Manipulation I
Enhancement: Storm Manipulation II
Level 16 (Sorcerer)
Enhancement: Charged Spellcasting I
Enhancement: Deadly Shocks I
Enhancement: Storm Manipulation III
Enhancement: Storm Manipulation IV
Level 17 (Sorcerer)
Enhancement: Charged Spellcasting II
Enhancement: Combustive Spellcasting VI
Enhancement: Deadly Shocks II
Enhancement: Storm Manipulation V
Level 18 (Sorcerer)
Feat: (Selected) Spell Focus: Necromancy
Enhancement: Sorcerer Fire Savant III
Enhancement: Deadly Flame VI
Enhancement: Storm Manipulation VI
Level 19 (Sorcerer)
Enhancement: Charged Spellcasting III
Enhancement: Charged Spellcasting IV
Enhancement: Deadly Shocks III
Enhancement: Storm Manipulation VII
Level 20 (Sorcerer)
Enhancement: Sorcerer Bloodline of Power
Enhancement: Charged Spellcasting V
Enhancement: Charged Spellcasting VI
На 15-м уровне перекидываю энчанты в Water Savant.
Финальный спел лист ниже:
Spell (1): Master's Touch - после появления Wall of Fire будет заменен на Magic Missle (Protection of Evil есть с Silver Flame Talisman)
Spell (1): Expeditious Retreat (Striding не влез, а Quiver of Alacrity у меня нету)
Spell (1): Jump
Spell (1): Nightshield
Spell (2): Web
Spell (2): Knock
Spell (3): Fireball - после 15-го лвл будет заменен на Lighting Bolt
Spell (2): Blur
Spell (3): Haste
Spell (4): Wall of Fire - после 15-го лвл будет заменен на Ice Storm
Spell (2): Resist Energy
Spell (3): Rage
Spell (4): Dimension Door
Spell (5): Break Enchantment
Spell (3): Displacement
Spell (4): Fire Shield - есть кликалки и скроллы, но так надежней
Spell (5): Niac's Biting Cold
Spell (6): Otiluke's Freezing Sphere
Spell (4): Burning Blood - нет специализации вообще, но dot есть dot
Spell (5): Eladar's Electric Surge
Spell (6): Disintegrate
Spell (7): Otto's Sphere of Dancing
Spell (5): Cone of Cold
Spell (6): Chain Lightning
Spell (7): Finger of Death
Spell (8): Polar Ray
Spell (7): Prismatic Spray
Spell (8): Banishment
Spell (9): Mass Hold Monster
Spell (8): Horrid Wilting
Spell (9): Energy Drain
Spell (9): Wail of the Banshee
В этот раз я не взял Extend Spell, надеюсь не пожалею
Планирую ходить в следующие квесты:
Stealthy Repossession E,Nx5,H (1 min; Insidious Cunning)
Recovering the Lost Tome E,H,N (2 min; Insidious Cunning)
--take level 2--
Information is Key E (2 min; Aggression, Vandal)
--take level 3--
Information is Key Nx3,H (2 min; Aggression, Vandal)
Doom of the Witchdoctor Ex8,N,H (1 min; Insidious Cunning; Notes: requires opener; invis to end and finish out in shrine room)
--take level 4--
Durk's Got a Secret E,H,N (1 min; Devious; Notes: includes opening rear section)
Butcher's Path E
Haverdasher E (1 min; Onslaught)
Garrison's Missing Pack E (3 min)
Kobold's New Ringleader E,Hx5,N (1 min)
Water Works part 1 E (3 min; Onslaught; Notes: 60 kobolds)
Water Works part 2 E (3 min; Aggression; Notes: includes zombie optional)
Water Works part 3 E (5 min; Mischief, Aggression)
Water Works part 4 E (2 min)
Sunken Sewer E
Missing In Action E
--take level 5--
Water Works 1-4 H
Where There's Smoke E (2 min; Discreet)
Catacombs part 1 E (1 min)
Catacombs part 2 E (1 min)
Tomb of the Immortal E,Nx7,H (1 min; Observance)
--take level 6--
Bloody Crypt E,Nx5,H (requires opener)
Depths of X chain (all 4) E
--take level 7--
Ruined Halls E (2 min; Discreet)
Lair of Summoning E
Forgotten Caverns E (2 min; Conquest; Notes: includes optional)
Chamber of Insanity E
Halls of Shan-to-Kor (STK part 3) E,Hx4 (requires opener)
Delera's part 1 E
Delera's part 2 E (all optionals)
Tear of Dhakaan E (don't bother with tear optionals on elite, just zerg to end)
--take level 8--
Delera's part2 Nx7,H (all optionals)
Delera's part3 E
Tear of Dhakaan Nx6,H (Conquest, Ransack, Perception; Notes: All optionals)
--take level 9--
Xorian Cipher E,Nx8,H (with scorpion and wraith optionals; we do not do treasure room chests)
--take level 10--
Delera's Part 4 E,Hx8,N (all optionals, ransack, conquest)
The Arena E
Prisoner of the Mind E
Claw of Vulkoor E (invis)
Fathom the Depths E,Nx6, H (dimension door before pulling lever; includes captive and gelatinous cube optionals)
--take level 11--
The Jungle of Khyber E (all optionals, ransack)
Shadow Crypt Ex7,H,N (requires opener; max XP walkthrough version) <-- This is when we start holding levels.
--take level 12--
The Jungle of Khyber Ex9,H,N (Ransack; Notes: all optionals)
Library of Threnal E,H (Notes: Invis to end)
Escort the Expedition Ex3 (4 min; Ransack, Observance, Neutralization)
--take level 13--
Escort the Expedition Ex4,H (4 min; Ransack, Observance, Neutralization)
Dreams of Insanity E,Hx6,N
Fallen Shrine Ex4,H,N (2 min; Conquest; Notes: Not recommended unless you have Blade Barrier)
Maraud the Mines Ex7,H,N (1 min; Vandal, Discreet)
Offering of Blood E,H,N (4 min; Onslaught; Notes: if you skip Fallen Shrine, you can run extra OOBs to make up the difference)
--take level 14--
Tomb of the Wizard King E,Hx8,N (Notes: all optionals)
Diplomatic Impunity E (7 min; Devious, Ingenious Debilitation; Notes: invis to end; this is prereq to other Lordsmarch quests)
Framework E (3 min; Devious; Notes: invis to end)
Eyes of Stone E (3 min; Perception, Devious; Notes: bring Scepter of the Fleshweaver; do not use the salve)
Invaders! E (6 min; Conquest; Notes: including 120 outsider optional)
Relic of a Sovereign Past EH (Notes: with non-combat optional)
--take level 15--
Framework Ex7,H,N (3 min; Devious; Notes: invis to end)
Eyes of Stone Ex5,H,N (3 min; Perception, Devious; Notes: bring Scepter of the Fleshweaver; do not use the salve)
Assault on Summerfield E
Blockade Buster Ex9,H,N (2 min; Insidious Cunning)
Feast or Famine EH (Tamper; Mischief; Locked door optional)
Cabal for One EH (3 min; Observance, Ransack, Aggression)
Trial by Fire EHN (3 min; Ransack, Conquest)
Maze of Madness E (5 min; Neutralization, Observance, Vandal)
Foundation of Discord EH (5 min; Ransack, Perception, Neutralization, Onslaught; Notes: Including SE locked door optional)
Cry for Help EH (5 min; Ransack, Aggression, Ingenious)
--take level 16--
Prison of the Planes E,Hx4,N (7 min; Conquest; Notes: all optionals)
Inferno EHN
Ghosts of Perdition E,Hx7,N (4 min; Aggression; Notes: no optionals)
Fleshmaker's Lab E,Hx4,N (Notes: no optional)
Temple of Vol E,Hx8,N (5 min; Conquest, Ransack; Notes: with Marut optional)
--take level 17--
Litany of the Dead E,Hx8,N (we do not flag for Ascension Chamber)
Missing E,Hx6,N (we skip Pale Fire optional)
Running with the Devils E,Nx7,H (5 min; Conquest, Ransack; Notes: including devil optional)
Rainbow EH
Ritual Sacrifice E
--take level 18--
Sane Asylum E,Nx8,H
Monastery of the Scorpion E,Nx6,H (6 min; Observance, Ingenious Debilitation, Onslaught)
Enter the Kobold E,Nx8,H
Sunken Parish E
Shipwrecked Spy E
Finding the Path E
Eye of the Titan E
DC и spell pen не считал, но для этого списка должно быть достаточно.
Если есть предложения или замечания, обращайтесь.
Отредактировано Klarnar (07.10.2012 12:31:10)