Привет всем, нужен Ваш совет для первого персонажа ф2п.
Жизнеспособна ли эта фантазия на тему АА (28 CP)?
Mercury Level 20 Chaotic Neutral Elf Male (2 Barbarian / 11 Ranger / 7 Wizard) Hit Points: 200 Spell Points: 799 BAB: 16/16/21/2626 Fortitude: 17 Reflex: 20 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 8 10 Dexterity 18 30 Constitution 12 14 Intelligence 14 18 Wisdom 14 16 Charisma 8 8 Tomes Used +1 Tome of Constitution used at level 1 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 20 Bluff -1 -1 Concentration 5 24 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 2 3 Hide 8 33 Intimidate -1 -1 Jump 3 20 Listen 2 5 Move Silently 8 33 Open Lock n/a n/a Perform n/a n/a Repair 2 4 Search 6 29 Spot 6 9 Swim -1 0 Tumble 6 20 Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Weapon Focus: Ranged Weapons Feat: (Automatic) Attack Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Elven Keen Senses Feat: (Automatic) Enchantment Save Bonus Feat: (Automatic) Heroic Durability Feat: (Automatic) Immunity to Sleep Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Level 2 (Barbarian) Feat: (Automatic) Dismiss Rage Feat: (Automatic) Fast Movement Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Rage Level 3 (Barbarian) Feat: (Selected) Point Blank Shot Feat: (Automatic) Damage Reduction Feat: (Automatic) Uncanny Dodge Level 4 (Wizard) Ability Raise: DEX Feat: (Wizard Bonus) Mental Toughness Feat: (Automatic) Dismiss Charm Feat: (Automatic) Inscribe Scroll Feat: (Automatic) Magical Training Levvel 5 (Ranger) Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Level 6 (Wizard) Feat: (Selected) Luck of Heroes Level 7 (Ranger) Feat: (Automatic) Diehard Level 8 (Wizard) Ability Raise: DEX Level 9 (Ranger) Feat: (Selected) Eschew Materials Level 10 (Wizard) Feat: (Favored Enemy) Favored Enemy: Construct Level 11 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Level 12 (Wizard) Ability Raise: DEX Feat: (Selected) Improved Critical: Ranged Weapons Feat: (Wizard Bonus) Improved Mental Toughness Level 13 (Ranger) Feat: (Automatic) Improved Two Weapon Fighting Feat: (Automatic) Manyshot Level 14 (Wizard) Level 15 (Ranger) Feat: (Selected) Maximize Spell Feat: (Automatic) Improved Wild Empathy Level 16 (Wizard) Ability Raise: DEX Level 17 (Ranger) Level 18 (Ranger) Feat: (Selected) Great Fortitude Feat: (Automatic) Evasion Level 19 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 20 (Ranger) Ability Raise: DEX Feat: (Automatic) Greater Two Weapon Fighting Feat: (Automatic) Improved Precise Shot Feat: (Automatic) Precise Shot Enhancement: Ranger Energy Resistence Boost I Enhancement: Ranger Energy Resistence Boost II Enhancement: Ranger Energy Resistence Boost III Enhancement: Ranger Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Barbarian Extend Rage I Enhancement: Barbarian Extra Rage I Enhancement: Barbarian Willpower I Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Enchantment Resistance I Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Attack II Enhancement: Elven Ranged Damage I Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Defense I Enhancement: Ranger Favored Defense II Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Wizard Lineage of Elements I Enhancement: Wizard Lineage of Elements II Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Elemental Manipulation II Enhancement: Wizard Elemental Manipulation III Enhancement: Ranger Devotion I Enhancement: Ranger Devotion II Enhancement: Ranger Devotion III Enhancement: Wizard Spell Penetration I Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Barbarian Constitution I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II
В результате:
►Приличный уровень атаки (Базовая BAB=16,5).
►Нулевой бонус от стр, но под яростью и личным бафом (4+4+2).
►Неплохой АС даже в робе с возможностью одеться в среднею (+10 декс, +2 от Cat's Grace, +4 Shield и +4 Barkskin весят все время) + фит Uncanny dodge.
►Средние сейвы, часть поднимается шмотом и бафами до жизнеспособного уровня. В наличии есть Evasion.
►хп ниже среднего, но под личным бафом и шмоткой можно поднять до приемлемого уровня.
►В два раза больше сп чем у одетого чистого рейнджера (должно хватить и на хилл, и на бафф, и на дамаг от фрост/фаер спеллов).
►Много бафов, чью полезность трудно переоценить.
►Можем слабо хилить.
►Отличный выбор вандов без проверки UMD.
►Есть спеллы на дамаг (Wall of Fire) и енчант на стрелы.
►Быстро бегаеми, ловко кувыркаемся и прыгаем.
Отредактировано Raven (25.05.2010 23:27:40)